AS_Rotatingmotor360tube_DMX512_1M_1.2M_1.5M
Key Features
🔹 True 360° Viewing Angle
Enjoy vibrant visuals from any direction—perfect for central or aerial installations where all-around visibility is essential.
🔹 Built-in Motorized Rotation
Features a 13-channel motor control system for precise control of speed, direction, and movement patterns, allowing dynamic choreography.
🔹 High Pixel Density Display
Available in 1.0m, 1.2m, and 1.5m lengths, with up to 216 LEDs and 36 pixels per tube, enabling smooth DMX pixel-mapped effects.
🔹 Multi-Protocol Control
Supports DMX512 and Artnet, as well as Auto, Master-Slave, and Sound modes for stand-alone or synchronized operation.
🔹 User-Friendly Interface
Equipped with a bright OLED screen and 4-button control (Mode / Enter / Up / Down) for quick address setting and mode selection directly on the unit.
🔹 Durable Structure with Adjustable Mounting
Strong Iron housing with diameter Ø32mm PC tube, mounted on an adjustable stand (1–1.5 meters height), designed for stability and easy integration.
Technical Specifications
Category | Specification |
---|---|
Signal Type | DMX512 |
Control Modes | DMX512 / Artnet / Auto / Master-Slave / Sound/ RDM |
Input Voltage | DC28V |
Power Consumption | 28W per meter |
LED Color | Full Color RGB |
Viewing Angle | 360° |
Tube Diameter | Ø32mm |
Protection Level | IP30 |
Interface | OLED Display + 4 Buttons (Mode/Enter/Up/Down) |
Connectors | 5-Pin M12 DMX + Power |
Stand Height | Adjustable 1–1.5 meters |
Body Size | L11 × W11 × H16 cm |
Weight | N.W. 3.5KG / G.W. 4.5KG |
Model Options & DMX Channel Allocation
Length | LED Count | Pixel Count | DMX Channels (Motor + Pixel) |
---|---|---|---|
1.0m | 144 LEDs | 24 Pixels | 13 + 72 = 85 Channels |
1.2m | 168 LEDs | 28 Pixels | 13 + 84 = 97 Channels |
1.5m | 216 LEDs | 36 Pixels | 13 + 96 = 121 Channels |
Rotation Motor 360 Pixel Tube Compatible with PSAC4 Controller
Control Options
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DMX Direct Control – Standard DMX512 signal from Consoles: MAlighting/Avolites/Onlyx/MagicQ and other DMX Consoles
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Artnet Control – Compatible with: Madrix/MadMapper/Resolume/TouchDesigner
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SD Card Playback
Pre-record pixel + motor effects onto an SD card using the PSAC4 software tools.
Once inserted, the PSAC4 runs the content offline without a computer, ideal for permanent installations.
Maximum Tube Capacity (Per PSAC4 Controller)
Each PSAC4 unit features 4 output ports, with max capacity depending on tube length:
Tube Length | Max Tubes per Port | Total Tubes (4 Ports) |
---|---|---|
1.0 Meter | 6 Tubes | 24 Tubes Total |
1.2 Meter | 5 Tubes | 20 Tubes Total |
1.5 Meter | 4 Tubes | 16 Tubes Total |
Recommended Mounting Methods:
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Hanging from truss or ceiling
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Floor-standing with adjustable poles
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Embedded into architectural structures
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Multi-directional matrix grid (volumetric 3D cube)
Application Scenarios:
1. Stage Performances & Concerts
Perfect for overhead or background installations, the 360° pixel tubes with motorized rotation create powerful visual effects synchronized with music and lighting.
Compatible with GrandMA, Avolites, MagicQ, and other DMX consoles
Easily integrates with visual servers via Artnet
2. Immersive Spaces & 3D Visual Installations
Use TouchDesigner or Madrix to map volumetric pixel effects in 3D matrix structures, enabling real-time visual depth, motion, and audience interaction.
Build volumetric LED displays
Supports gesture control, sound reactivity, and AI-driven effects
3. Commercial Exhibitions & Showrooms
With PSAC4’s SD card playback, the tubes can operate autonomously without a computer—ideal for long-term use in retail displays, airports, museums, and galleries.
Offline playback via SD card
Reliable and low-maintenance for fixed installations
4. Nightclubs / Bars / KTV Atmosphere Lighting
Installed as ceiling tubes, vertical columns, or kinetic light poles, they rotate with sound and tempo, enhancing the space with immersive energy.
Sound-reactive mode supported
Can sync with DJ or lighting console triggers
5. Art Installations & Interactive Media Projects
Ideal for media artists, creators, and studios to build interactive, data-responsive, or kinetic artworks
Supports advanced real-time protocols